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SIGUCCS
2003
ACM
14 years 22 hour ago
Achieving rapid service deployment in an academic environment
Rapid product or service deployment is most commonly thought of in the corporate, rather than academic, environment. Utilizing a rapid deployment process and a number of highly de...
Shea Nangle
GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
13 years 12 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
GI
2003
Springer
13 years 12 months ago
Strategic Simulation Games to foster Policy Development for Critical Infrastructure Protection
: Strategic Simulation Games have become an important element of policy development in the context of Critical Infrastructure Protection (CIP). They foster the network between all ...
Matthias Holenstein, Daniel Bircher
HIPC
2003
Springer
13 years 12 months ago
POMA: Prioritized Overlay Multicast in Ad Hoc Environments
Abstract: Overlay Multicast networks in mobile ad-hoc environments have received much attention due to their increasing number of practical applications. Although overlay multicast...
Abhishek P. Patil, Yunhao Liu, Lionel M. Ni, Li Xi...
HICSS
2002
IEEE
144views Biometrics» more  HICSS 2002»
13 years 11 months ago
Managing Long Term Communications: Conversation and Contact Management
Contact management is an important part of everyday work. People exchange business cards to try to enter each other’s contact lists. Local businesses provide refrigerator magnet...
Steve Whittaker, Quentin Jones, Loren G. Terveen