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» Identifying reasoning patterns in games
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ACST
2006
13 years 8 months ago
PDC: Pattern discovery with confidence in DNA sequences
Pattern discovery in DNA sequences is one of the most challenging tasks in molecular biology and computer science. The main goal of pattern discovery in DNA sequences is to identi...
Yi Lu, Shiyong Lu, Farshad Fotouhi, Yan Sun, Zijia...
KR
2010
Springer
14 years 7 days ago
Interpreting Topological Logics over Euclidean Spaces
Topological logics are a family of languages for representing and reasoning about topological data. In this paper, we consider propositional topological logics able to express the...
Roman Kontchakov, Ian Pratt-Hartmann, Michael Zakh...
BMCBI
2006
137views more  BMCBI 2006»
13 years 7 months ago
Chaos game representation for comparison of whole genomes
Background: Chaos game representation of genome sequences has been used for visual representation of genome sequence patterns as well as alignment-free comparisons of sequences ba...
Jijoy Joseph, Roschen Sasikumar
ACMACE
2006
ACM
14 years 1 months ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
GIS
2004
ACM
14 years 8 months ago
A partial join approach for mining co-location patterns
Spatial co-location patterns represent the subsets of events whose instances are frequently located together in geographic space. We identified the computational bottleneck in the...
Jin Soung Yoo, Shashi Shekhar