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» Identifying reasoning patterns in games
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FUIN
2006
160views more  FUIN 2006»
13 years 7 months ago
Behavioral Pattern Identification Through Rough Set Modeling
This paper introduces an approach to behavioral pattern identification as a part of a study of temporal patterns in complex dynamical systems. Rough set theory introduced by Zdzisl...
Jan G. Bazan
CHI
2008
ACM
14 years 7 months ago
Urban encounters: the game of real life
In this paper we describe our ongoing work on modelling urban encounters by extending Conway's Game of Life. We develop our model based on empirical data collected using a Ta...
Vassilis Kostakos
IJVR
2007
101views more  IJVR 2007»
13 years 7 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
GFKL
2006
Springer
75views Data Mining» more  GFKL 2006»
13 years 11 months ago
Classification of Contradiction Patterns
Abstract. Solving conflicts between overlapping databases requires an understanding of the reasons that lead to the inconsistencies. Provided that conflicts do not occur randomly b...
Heiko Müller, Ulf Leser, Johann Christoph Fre...
DAC
2009
ACM
14 years 8 months ago
Human computing for EDA
Electronic design automation is a field replete with challenging ? and often intractable ? problems to be solved over very large instances. As a result, the field of design automa...
Andrew DeOrio, Valeria Bertacco