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» Identifying reasoning patterns in games
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CADE
2012
Springer
11 years 9 months ago
Playing Hybrid Games with KeYmaera
We propose a new logic, called differential dynamic game logic (dDGL), that adds several game constructs on top of differential dynamic logic (dL) so that it can be used for hybr...
Jan-David Quesel, André Platzer
LICS
2007
IEEE
14 years 1 months ago
Higher-Order Matching, Games and Automata
Higher-order matching is the problem given t = u where t, u are terms of simply typed λ-calculus and u is closed, is there a substitution θ such that tθ and u have the same nor...
Colin Stirling
ISCAS
2008
IEEE
120views Hardware» more  ISCAS 2008»
14 years 1 months ago
A baseball exploration system using spatial pattern recognition
— Despite a lot of research efforts in baseball video processing, little work has been done in analyzing the detailed process and ball movement of the batting content. This paper...
Hua-Tsiing Chen, Ming-Ho Hsiao, Hsuan-Sheng Chen, ...
GIS
2008
ACM
14 years 8 months ago
Density based co-location pattern discovery
Co-location pattern discovery is to find classes of spatial objects that are frequently located together. For example, if two categories of businesses often locate together, they ...
Xiangye Xiao, Xing Xie, Qiong Luo, Wei-Ying Ma
GIS
1999
ACM
13 years 11 months ago
Specifying Analysis Patterns for Geographic Databases on the Basis of a Conceptual Framework
Frameworks and Patterns are important instruments that enable the reuse of successful software solutions in recurrent problems. Geographic information systems, on the other hand, ...
Jugurta Lisboa Filho, Cirano Iochpe