The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
— This paper presents a method for identifying a set of dense subgraphs of a given sparse graph. Within the main applications of this “dense subgraph problem”, the dense subg...
We identify the security challenges facing a sensor network for wireless health monitoring, and propose an architecture called "SNAP" (Sensor Network for Assessment of P...
Network positioning has recently been demonstrated to be a viable concept to represent the network distance relationships among Internet end hosts. Several subsequent studies have...