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SIGGRAPH
1998
ACM
14 years 2 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
CVPR
2005
IEEE
15 years 2 days ago
Illumination-Invariant Tracking via Graph Cuts
Illumination changes are a ubiquitous problem in computer vision. They present a challenge in many applications, including tracking: for example, an object may move in and out of ...
Daniel Freedman, Matthew W. Turek
MVA
2000
154views Computer Vision» more  MVA 2000»
13 years 9 months ago
A Face Recognition Algorithm Robust Against Illumination Variations Using 3-Dimensional Face Shape
The authors propose a face recognition algorithm robust against the illumination variations, using an average face shape. The objective of this paper is two-fold: (1) to propose a...
Hitoshi Imaoka, Shizuo Sakamoto
CVPR
2007
IEEE
15 years 2 days ago
Illumination Multiplexing within Fundamental Limits
Taking a sequence of photographs using multiple illumination sources or settings is central to many computer vision and graphics problems. A growing number of recent methods use m...
Netanel Ratner, Yoav Y. Schechner
ECCV
1994
Springer
14 years 12 months ago
Face Recognition: the Problem of Compensating for Changes in Illumination Direction
A face recognition system must recognize a face from a novel image despite the variations between images of the same face. A common approach to overcoming image variations because...
Yael Moses, Yael Adini, Shimon Ullman