Interactive rendering is usually made with very simple illumination models. High quality rendering is too slow to be interactive. In this paper, we extend the notion of light vect...
Abstract—A visual appearance of natural materials fundamentally depends on illumination conditions, which significantly complicates a real scene analysis. We propose textural fe...
Evaluations of the state-of-the-art of both academic face recognition algorithms and commercial systems have shown that recognition performance of most current technologies degrad...
We propose to use high-level visual information to improve illuminant estimation. Several illuminant estimation approaches are applied to compute a set of possible illuminants. Fo...
Joost van de Weijer, Cordelia Schmid, Jakob J. Ver...
Complex luminaries and lamp geometries can greatly increase the realism of synthetic images. Unfortunately, the correct rendering of illumination from complex lamps requires costly...
Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, H...