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SIGGRAPH
2000
ACM
14 years 1 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
ECCV
1992
Springer
14 years 21 days ago
Data and Model-Driven Selection using Color Regions
A key problem in model-based object recognition is selection, namely, the problem of determining which regions in the image are likely to come from a single object. In this paper w...
Tanveer Fathima Syeda-Mahmood
DBSEC
2004
108views Database» more  DBSEC 2004»
13 years 10 months ago
Why Is this User Asking so Many Questions? Explaining Sequences of Queries
A sequence of queries submitted by a database user within a short period of time may have a single, illuminating explanation. In this paper we consider sequences of single-record q...
Aybar C. Acar, Amihai Motro
IJCV
2008
192views more  IJCV 2008»
13 years 8 months ago
Learning to Locate Informative Features for Visual Identification
Object identification (OID) is specialized recognition where the category is known (e.g. cars) and the algorithm recognizes an object's exact identity (e.g. Bob's BMW). ...
Andras Ferencz, Erik G. Learned-Miller, Jitendra M...
TVCG
2010
126views more  TVCG 2010»
13 years 7 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga