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» Illuminating image-based objects
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JGTOOLS
2008
151views more  JGTOOLS 2008»
13 years 8 months ago
GPU Color Constancy
A sensor located inside a digital camera is only able to measure the light which is reflected by an object. The reflected light varies with the spectral power distribution of the ...
Marc Ebner
CVPR
2010
IEEE
14 years 2 months ago
Generalized Simultaneous Registration and Segmentation
Simultaneous registration and segmentation (SRS) provides a powerful framework for tracking an object of interest in an image sequence. The state-of-the-art SRSbased tracking meth...
Pratim Ghosh, Mehmet Emre Sargin, B.S. Manjunath
EGH
2003
Springer
14 years 1 months ago
GPU algorithms for radiosity and subsurface scattering
We capitalize on recent advances in modern programmable graphics hardware, originally designed to support advanced local illumination models for shading, to instead perform two di...
Nathan A. Carr, Jesse D. Hall, John C. Hart
APVIS
2010
13 years 10 months ago
Interactive volumetric lighting simulating scattering and shadowing
In this paper we present a volumetric lighting model, which simulates scattering as well as shadowing in order to generate high quality volume renderings. By approximating light t...
Timo Ropinski, Christian Döring, Christof Rez...
ICIP
2002
IEEE
14 years 10 months ago
Template tracking using color invariant pixel features
In our method for tracking objects, appearance features are smoothed by robust and adaptive Kalman filters, one to each pixel, making the method robust against occlusions. While t...
Hieu Tat Nguyen, Arnold W. M. Smeulders