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» Illuminating image-based objects
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SI3D
2006
ACM
14 years 2 months ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
IMAGING
2004
13 years 10 months ago
Validation of Color Managed 3D Appearance Acquisition
Image-based appearance acquisition algorithms are able to generate realistic 3D models of real objects but have previously not taken care of calibrated color space. We integrate a...
Michael Goesele, Hendrik P. A. Lensch, Hans-Peter ...
IVCNZ
1998
13 years 10 months ago
Height from Gradients in Polar Coordinates
This paper presents a new approach to integrate the gradient field to the relative depth or height map from multiple view directions in polar coordinates. Traditional integration ...
Jin Luo, Karsten Schlüns
PRL
2006
139views more  PRL 2006»
13 years 8 months ago
Evolving color constancy
Objects retain their color in spite of changes in the wavelength and energy composition of the light they reflect. This phenomenon is called color constancy and plays an important ...
Marc Ebner
AR
2005
92views more  AR 2005»
13 years 8 months ago
Efficient model-based tracking for robot vision
This paper proposes a real-time, robust and efficient three-dimensional (3D) model-based tracking algorithm. A virtual visual servoing approach is used for monocular 3D tracking. T...
Andrew I. Comport, Éric Marchand, Fran&cced...