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CP
2005
Springer
14 years 3 months ago
Applying Constraint Programming to Rigid Body Protein Docking
In this paper we show how Constraint Programming (CP) techniques can improve the efficiency and applicability of grid-based algorithms for optimising surface contact between comple...
Ludwig Krippahl, Pedro Barahona
CVBIA
2005
Springer
14 years 3 months ago
Active Contours Under Topology Control Genus Preserving Level Sets
We present a novel framework to exert topology control over a level set evolution. Level set methods offer several advantages over parametric active contours, in particular automat...
Florent Ségonne, Jean-Philippe Pons, W. Eri...
CIA
2004
Springer
14 years 3 months ago
Reasoning About Communication - A Practical Approach Based on Empirical Semantics
Given a specification of communication rules in a multiagent system (in the form of protocols, ACL semantics, etc.), the question of how to design appropriate agents that can oper...
Felix A. Fischer, Michael Rovatsos
SI3D
2003
ACM
14 years 3 months ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
DIGRA
2003
Springer
14 years 3 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams