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CHI
2010
ACM
13 years 12 months ago
Sequential art for science and CHI
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
ATAL
2010
Springer
13 years 10 months ago
Virtual world grammar
Hybrid systems such as those that combine 3D virtual worlds and organization based multiagent systems add new visual and communication features for multi-user applications. The des...
Tomas Trescak, Marc Esteva, Inmaculada Rodrí...
COOPIS
1999
IEEE
14 years 2 months ago
Looking at the Web through XML Glasses
The Web so far has been incredibly successful at delivering information to human users. So successful actually, that there is now an urgent need to go beyond a browsing human and ...
Arnaud Sahuguet, Fabien Azavant
ICIP
2001
IEEE
14 years 11 months ago
Bayesian high-resolution reconstruction of low-resolution compressed video
A method for simultaneously estimating the high-resolution frames and the corresponding motion field from a compressed low-resolution video sequence is presented. The algorithm in...
Rafael Molina, Aggelos K. Katsaggelos, Javier Mate...
CHI
2010
ACM
14 years 4 months ago
The proximity toolkit and ViconFace: the video
Proximity Toolkit is a toolkit that simplifies the exploration of interaction techniques based on proximity and orientations of people, tools, and large digital surfaces. ViconFac...
Rob Diaz-Marino, Saul Greenberg