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GRAPHICSINTERFACE
2003
13 years 11 months ago
Hardware-Accelerated Visual Hull Reconstruction and Rendering
We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
SCIA
2007
Springer
131views Image Analysis» more  SCIA 2007»
14 years 4 months ago
Performance Comparison of Techniques for Approximating Image-Based Lighting by Directional Light Sources
Abstract. Image-Based Lighting (IBL) has become a very popular approach in computer graphics. In essence IBL is based on capturing the illumination conditions in a scene in an omni...
Claus B. Madsen, Rune E. Laursen
ICIP
2009
IEEE
14 years 11 months ago
Rapid And Robust Human Detection And Tracking Based On Omega-shape Features
This paper proposes a novel method for rapid and robust human detection and tracking based on the omega-shape features of people's head-shoulder parts. There are two modules ...
CG
2004
Springer
13 years 9 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
SIGGRAPH
1994
ACM
14 years 1 months ago
Fast volume rendering using a shear-warp factorization of the viewing transformation
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
Philippe Lacroute, Marc Levoy