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CGF
1999
159views more  CGF 1999»
13 years 9 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
AVSS
2005
IEEE
14 years 3 months ago
Object tracking using color interest points
This paper presents a new approach for tracking objects in complex situations such as people in a crowd or players on a soccer field. Each object in the image is represented by s...
Pierre Fatrus Gabriel, Jean-Bernard Hayet, Justus ...
CGI
1998
IEEE
14 years 2 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
GMAI
2006
IEEE
128views Solid Modeling» more  GMAI 2006»
14 years 3 months ago
Modeling and Rendering of DPP-Based Light Fields
Autostereoscopic displays are a subject of recent research efforts in Computer Graphics. Such displays have to be fed graphics information in order to produce spatial images. This...
Miguel Escrivá Gregori, Alejandro Domingo, ...
CVPR
2000
IEEE
14 years 12 months ago
On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption
While several image-based rendering techniques have been proposed to successfully render scenes/objects from a large collection (e.g., thousands) of images without explicitly reco...
Zhouchen Lin, Heung-Yeung Shum