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» Image Based Rendering and General Relativity
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WSCG
2001
118views more  WSCG 2001»
13 years 8 months ago
Image Based Rendering and General Relativity
Imaged-based rendering is a well-known method in computer graphics to achieve photo-realistic images. In this paper we show how conventional image-based rendering algorithms can b...
Daniel Kobras, Daniel Weiskopf, Hanns Ruder
BMVC
2010
13 years 5 months ago
Patch-Cuts: A Graph-Based Image Segmentation Method Using Patch Features and Spatial Relations
In this paper, we present a graph-based image segmentation method (patch-cuts) that incorporates features and spatial relations obtained from image patches. In the first step, pat...
Gerd Brunner, Deepak Roy Chittajallu, Uday Kurkure...
RT
2001
Springer
13 years 11 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
ICIP
2003
IEEE
14 years 8 months ago
Depth of field in light field rendering
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...
Keita Takahashi, Takeshi Naemura, Hiroshi Harashim...
RT
1998
Springer
13 years 11 months ago
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Most current image-based rendering methods operate under the assumption that all of the visible surfaces in the scene are opaque ideal diffuse (Lambertian) reflectors. This paper i...
Dani Lischinski, Ari Rappoport