Sciweavers

337 search results - page 15 / 68
» Image Based Rendering and General Relativity
Sort
View
SIGGRAPH
1998
ACM
14 years 7 days ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
SI3D
1999
ACM
14 years 9 days ago
Interactive ray tracing
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
Steven G. Parker, William Martin, Peter-Pike J. Sl...
AVI
2008
13 years 10 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
ICMCS
2006
IEEE
107views Multimedia» more  ICMCS 2006»
14 years 2 months ago
A Flexible Content-Based Approach to Adaptive Image Compression
Recent research in image compression has focused on lossy compression algorithms. However, the baseline implementations of such algorithms generally use a universal quantization p...
Alexander Wong, William Bishop
AMC
2007
134views more  AMC 2007»
13 years 8 months ago
An image fragile watermark scheme based on chaotic image pattern and pixel-pairs
Fragile watermarking techniques for digital content have been studied in the past few years. Fragile watermarks are used to determine if a piece of watermarked digital content has...
Shaohui Liu, Hongxun Yao, Wen Gao, Yongliang Liu