Most face recognition systems only work well under quite constrained environments. In particular, the illumination conditions, facial expressions and head pose must be tightly con...
1 The compression efficiency of Distributed Video-Coding2 (DVC) suffers from the necessity of transmitting a large num-3 ber of key-frames which are intra-coded. This paper describ...
Abstract. We propose an extension of the Restricted Boltzmann Machine (RBM) that allows the joint shape and appearance of foreground objects in cluttered images to be modeled indep...
We present a method for learning appearance models that can be used to recognise and track both 3D head pose and identities of novel subjects with continuous head movement across ...
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...