We present a system for incorporating multiple level of detail (LOD) models of 3D objects within a single hierarchical data structure. This system was designed for a scientific vi...
Charles Wiley, A. T. Campbell III, Stephen A. Szyg...
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
This paper proposes a real-time 3D head tracking method that can handle large rotation and translation. To achieve this goal, we incorporate the following three approaches into th...
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
We present a method to learn visual attributes (eg.“red”,
“metal”, “spotted”) and object classes (eg. “car”,
“dress”, “umbrella”) together. We assume imag...