This paper introduces a framework for long-distance face recognition using dense and sparse stereo reconstruction, with texture of the facial region. Two methods to determine corr...
Ham Rara, Asem Ali, Shireen Elhabian, Aly A. Farag
The motion field of a scene can be used for object segmentation and to provide features for classification tasks like action recognition. Scene flow is the full 3D motion fiel...
Generative model learning is one of the key problems in machine learning and computer vision. Currently the use of generative models is limited due to the difficulty in effective...
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...