In this paper, we address the tasks of detecting, segmenting, parsing, and matching deformable objects. We use a novel probabilistic object model that we call a hierarchical defor...
In this paper we present a sketch modelling system which we call Stilton. The program resembles a desktop VRML browser, allowing a user to navigate a 3D model in a perspective pro...
According to recent works, introduced by Y.Meyer [1] the decomposition models based on Total Variation (TV) appear as a very good way to extract texture from image sequences. Indee...
We describe an algorithm for automatically finding correspondences from face video sequences. This method is useful to many applications such as face tracking, face modeling and ...
Hui Fang, Nicholas Costen, David Cristinacce, John...
Abstract. We present a markerless real-time, model-based 3D face tracking methodology. The system combines two robust and complimentary optimization-based strategies, namely active...