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PG
2007
IEEE
15 years 9 months ago
Illumination Brush: Interactive Design of All-Frequency Lighting
We present an appearance-based user interface for artists to efficiently design customized image-based lighting environments. 1 Our approach avoids typical iterations of paramete...
Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo ...
CVPR
2004
IEEE
16 years 5 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana
117
Voted
CVPR
2008
IEEE
16 years 5 months ago
Increasing the density of Active Appearance Models
Active Appearance Models (AAMs) typically only use 50-100 mesh vertices because they are usually constructed from a set of training images with the vertices hand-labeled on them. ...
Krishnan Ramnath, Simon Baker, Iain Matthews, Deva...
130
Voted
WACV
2002
IEEE
15 years 8 months ago
Eye Typing using Markov and Active Appearance Models
We propose a non-intrusive eye tracking system intended for the use of everyday gaze typing using web cameras. We argue that high precision in gaze tracking is not needed for on-s...
Dan Witzner Hansen, John Paulin Hansen, Mads Niels...
112
Voted
BILDMED
2008
138views Algorithms» more  BILDMED 2008»
15 years 5 months ago
Level Set Segmentation of Lumbar Vertebrae Using Appearance Models
For the planning of surgical interventions of the spine exact knowledge about 3D shape and the local bone quality of vertebrae are of great importance in order to estimate the anch...
Karl D. Fritscher, Stefan Leber, Werner Schmö...