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114
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CG
2004
Springer
15 years 3 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
131
Voted
SIBGRAPI
2000
IEEE
15 years 8 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer
143
Voted
ICCSA
2003
Springer
15 years 8 months ago
Camera Models and Optical Systems Used in Computer Graphics: Part II, Image-Based Techniques
Abstract. In our companion paper [5], we described the optics underlying camera models that have been used in computer graphics, and presented object space techniques for rendering...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
133
Voted
EGH
2003
Springer
15 years 9 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
95
Voted
ISVC
2005
Springer
15 years 9 months ago
An Artistic Portrait Caricature Model
Abstract. We present a new model for artistic portrait caricature modeling and rendering. It is composed of a caricature model and a rendering system. The computer portrait caricat...
V. Boyer