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147
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CG
1998
Springer
15 years 3 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
142
Voted
RT
2000
Springer
15 years 7 months ago
Interactive Tone Mapping
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes ove...
Frédo Durand, Julie Dorsey
163
Voted
GRAPHICSINTERFACE
2003
15 years 5 months ago
Hardware-Accelerated Visual Hull Reconstruction and Rendering
We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
209
Voted
ICASSP
2011
IEEE
14 years 7 months ago
Contour-based hidden Markov model to segment 2D ultrasound images
The segmentation of ultrasound images is challenging due to the difficulty of appropriate modeling of their appearance variations including speckle as well as signal dropout. We ...
Xiaoning Qian, Byung-Jun Yoon
144
Voted
GMAI
2006
IEEE
128views Solid Modeling» more  GMAI 2006»
15 years 9 months ago
Modeling and Rendering of DPP-Based Light Fields
Autostereoscopic displays are a subject of recent research efforts in Computer Graphics. Such displays have to be fed graphics information in order to produce spatial images. This...
Miguel Escrivá Gregori, Alejandro Domingo, ...