We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
In this paper we propose a real-time method for tracking hands through image sequences. Our method combines efficiently calculated color likelihood maps with a state-ofthe-art int...
Abstract— In this paper, we propose an unequal error protection (UEP) framework for progressive image transmission over wireless networks with both random errors and packet loss....
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...