We propose a rate-distortion optimized framework to stream scalable bitstreams of 3-D wavelet video stored at the sender to a remote receiver. Based on the source rate-distortion ...
Image-based rendering (IBR) systems create photorealistic views of complex 3D environments by resampling large collections of images captured in the environment. The quality of th...
In this paper we describe a multi-modal ear and face biometric system. The system is comprised of two components: a 3D ear recognition component and a 2D face recognition componen...
A motion-based, correspondence-free technique for human gait recognition in monocular video is presented. We contend that the planar dynamics of a walking person are encoded in a ...
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...