Shadow mapping is a commonly used technique for generating hard shadows in real time. However, existing shadow map based algorithms cannot render full soft shadows penumbras onto ...
—In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature...
Daniel Wagner, Gerhard Reitmayr, Alessandro Mullon...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
This paper addresses the problem of improving the quality performance of synthetic video sequences by means of standard frame? based coders. The proposed technique can exploit bot...
The allowable computational complexity of video encoding is limited in a power-constrained system. Different video frames are associated with different motions and contexts, and s...