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CA
2000
IEEE
14 years 2 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
CVBIA
2005
Springer
14 years 3 months ago
Automatic Extraction of Femur Contours from Hip X-Ray Images
Abstract. Extraction of bone contours from x-ray images is an important first step in computer analysis of medical images. It is more complex than the segmentation of CT and MR im...
Ying Chen, Xianhe Ee, Wee Kheng Leow, Tet Sen Howe
CVPR
2009
IEEE
15 years 5 months ago
Learning Based Automatic Face Annotation for Arbitrary Poses and Expressions from Frontal Images Only
Statistical approaches for building non-rigid deformable models, such as the Active Appearance Model (AAM), have enjoyed great popularity in recent years, but typically require ...
Akshay Asthana (Australian National University), R...
ICPR
2004
IEEE
14 years 11 months ago
Online Appearance-Based Face and Facial Feature Tracking
We propose a simple framework that utilizes online appearance models for 3D face and facial feature tracking with a deformable model. Adapting the geometrical parameters for each ...
Fadi Dornaika, Franck Davoine
SIGGRAPH
2000
ACM
14 years 2 months ago
Normal meshes
Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offse...
Igor Guskov, Kiril Vidimce, Wim Sweldens, Peter Sc...