Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
A method for compression of large binary images is proposed for applications where spatial access to the image is required. The proposed method is a two-stage combination of forwa...
We present a new statistical model for characterizing texture images based on wavelet-domain hidden Markov models. With a small number of parameters, the new model captures both th...
Abstract Three-dimensional (3D) building model is one of the most important components in a cyber city implementation and application. This study developed an effective and highly ...
This article 3 presents a new adaptive texture model. Locally parallel oscillating patterns are modeled with a weighted Hilbert space defined over local Fourier coefficients. The ...