The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
In this paper, we present preliminary results comparing the nature of the errors introduced by the mixture of principal components (MPC) model with a wavelet transform and the Karh...
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
This paper suggests a new image compression scheme, using the discrete wavelet transformation (DWT), which is based on attempting to preserve the texturally important image charac...
Dimitris A. Karras, S. A. Karkanis, Basil G. Mertz...
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...