This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
This article proposes a new method for image separation into a linear combination of morphological components. Sparsity in fixed dictionaries is used to extract the cartoon and osc...
The use of fractals in computer graphics and vision in modeling unstructured images, and compressing images, is well known. However, the use of fractals for indexing images in con...
The Mixed Raster Content (MRC) ITU document compression standard (T.44) specifies a multilayer decomposition model for compound documents into two contone image layers and a binar...
We present a novel 3D model-based distributed video coding algorithm. It is based on independent, model-based tracking of multiple sources and distributed coding of the tracked fe...