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GI
2004
Springer
14 years 3 months ago
Realtime Ray Tracing for Current and Future Games
: Recently, realtime ray tracing has been developed to the point where it is becoming a possible alternative to the current rasterization approach for interactive 3D graphics. With...
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Chr...
IWDW
2004
Springer
14 years 3 months ago
Watermarking Attack: Security of WSS Techniques
Most of watermarking techniques are based on Wide Spread Spectrum (WSS). Security of such schemes is studied here in adopting a cryptanalysis point of view. The security is proport...
François Cayre, Caroline Fontaine, Teddy Fu...
ECCV
2010
Springer
14 years 3 months ago
Programmable Aperture Camera Using LCoS
Since 1960s, aperture patterns have been studied extensively and a variety of coded apertures have been proposed for various applications, including extended depth of field, defocu...
Hajime Nagahara, Changyin Zhou, Takuya Watanabe, H...
FTDCS
2003
IEEE
14 years 3 months ago
pFilter: Global Information Filtering and Dissemination Using Structured Overlay Networks
The exponential data growth rate of the Internet makes it increasingly difficult for people to find desired information in a timely fashion. Information filtering and dissemina...
Chunqiang Tang, Zhichen Xu
ICDAR
2003
IEEE
14 years 3 months ago
Recognition of Folding Process from Origami Drill Books
This paper describes a framework to recognizing and recreating folding process of origami based on illustrations of origami drill books. Illustration images acquired from origami ...
Hiroshi Shimanuki, Jien Kato, Toyohide Watanabe