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SIGGRAPH
2000
ACM
13 years 11 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
SI3D
1992
ACM
13 years 11 months ago
Volume Seedlings
Recent advances in software and hardware technology have made direct ray-traced volume rendering of 3-d scalar data a feasible and effective method for imaging of the data's ...
Michael F. Cohen, James S. Painter, Mihir Mehta, K...
CIVR
2005
Springer
169views Image Analysis» more  CIVR 2005»
14 years 28 days ago
An Invariant Representation for Matching Trajectories Across Uncalibrated Video Streams
Abstract. We introduce a view–point invariant representation of moving object trajectories that can be used in video database applications. It is assumed that trajectories lie on...
Walter Nunziati, Stan Sclaroff, Alberto Del Bimbo
CA
2002
IEEE
14 years 11 days ago
CoArt: Co-articulation Region Analysis for Control of 2D Characters
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
Douglas Fidaleo, Ulrich Neumann
IJCV
1998
153views more  IJCV 1998»
13 years 7 months ago
Rational Filters for Passive Depth from Defocus
A fundamental problem in depth from defocus is the measurement of relative defocus between images. The performance of previously proposed focus operators are inevitably sensitive t...
Masahiro Watanabe, Shree K. Nayar