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PAMI
2008
202views more  PAMI 2008»
13 years 8 months ago
Metamorphs: Deformable Shape and Appearance Models
This paper presents a new deformable modeling strategy aimed at integrating shape and appearance in a unified space. If we think traditional deformable models as "active cont...
Xiaolei Huang, Dimitris N. Metaxas
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
PAMI
2007
241views more  PAMI 2007»
13 years 7 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
CVPR
2009
IEEE
1037views Computer Vision» more  CVPR 2009»
15 years 3 months ago
Piecewise Planar City 3D Modeling from Street View Panoramic Sequences
City environments often lack textured areas, contain repetitive structures, strong lighting changes and therefore are very difficult for standard 3D modeling pipelines. We prese...
Branislav Micusík, Jana Kosecka
CVPR
2007
IEEE
14 years 10 months ago
Multiple Instance Learning of Pulmonary Embolism Detection with Geodesic Distance along Vascular Structure
We propose a novel classification approach for automatically detecting pulmonary embolism (PE) from computedtomography-angiography images. Unlike most existing approaches that req...
Jinbo Bi, Jianming Liang