We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...
Tracking 3D people from monocular video is often poorly constrained. To mitigate this problem, prior knowledge should be exploited. In this paper, the Gaussian process spatio-temp...
This paper presents a novel technique for the generation of ‘video textures’ to display human emotion. This is achieved by a method which uses existing video footage to synthe...
Lisa Gralewski, Neill W. Campbell, Barry T. Thomas...
This paper presents a new technique which incrementally builds a hierarchical discriminant regression (IHDR) tree for generation of motion based robot reactions. The robot learned...
In this paper, we present a novel texture classification algorithm inspired by the self-assembling behavior of real ants when building live structures with their bodies. The propo...