This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
So far the Non-Rigid Structure-from-Motion problem has been tackled using a batch approach. All the frames are processed at once after the video acquisition takes place. In this pa...
Marco Paladini, Adrien Bartoli, Lourdes de Agapito
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...
The National Aeronautics and Space Administration (NASA), along with members of the aircraft industry, recently developed technologies for a new supersonic aircraft. One of the te...