Many common objects have highly reflective metallic or painted finishes. Their appearance is primarily defined by the distortion the curved shape of the surface introduces in the ...
E. Tosun, Yotam I. Gingold, Jason Reisman, Denis Z...
Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
We present a system for creating and manipulating layered procedural surface editing operations, which is motivated by the limited support for iterative design in free-form modeli...
Recognizable transductions constitute a proper subclass of rational transductions, characterized by the well-known Mezei’s Theorem. We propose a family of transducers which refl...
Modelling by analogy has become a powerful paradigm for editing images. Using a pair of before- and afterexample images of a transformation, a system that models by analogy produc...