We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
: We present a new image-based process for measuring the bidirectional reflectance of homogeneous surfaces rapidly, completely, and accurately. For simple sample shapes (spheres a...
Stephen R. Marschner, Stephen H. Westin, Eric P. L...
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be align...
The appearance of an outdoor scene depends on a variety of factors such as viewing geometry, scene structure and reflectance (BRDF or BTF), illumination (sun, moon, stars, street l...