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3DIM
2003
IEEE
14 years 23 days ago
Image-Based Object Editing
We examine the problem of editing complex 3D objects. We convert the problem of editing a 3D object of arbitrary size and surface properties to a problem of editing a 2D image. We...
Holly E. Rushmeier, José Gomes, Laurent Bal...
SIGGRAPH
2000
ACM
13 years 11 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
CGF
2008
109views more  CGF 2008»
13 years 7 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
ICCV
2003
IEEE
14 years 9 months ago
Phenomenological Eigenfunctions for Image Irradiance
We present a framework for calculating low-dimensional bases to represent image irradiance from surfaces with isotropic reflectance under arbitrary illumination. By representing t...
Peter Nillius, Jan-Olof Eklundh
ACCV
2010
Springer
13 years 2 months ago
Image-Based 3D Modeling via Cheeger Sets
We propose a novel variational formulation for generating 3D models of objects from a single view. Based on a few user scribbles in an image, the algorithm automatically extracts t...
Eno Töppe, Martin R. Oswald, Daniel Cremers, ...