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RT
2004
Springer
14 years 25 days ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
HLK
2003
IEEE
14 years 23 days ago
Generic Deformable Implicit Mesh Models for Automated Reconstruction
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
Slobodan Ilic, Pascal Fua
GMP
2006
IEEE
157views Solid Modeling» more  GMP 2006»
14 years 1 months ago
Density-Controlled Sampling of Parametric Surfaces Using Adaptive Space-Filling Curves
Abstract. Low-discrepancy point distributions exhibit excellent uniformity properties for sampling in applications such as rendering and measurement. We present an algorithm for ge...
J. A. Quinn, Frank C. Langbein, Ralph R. Martin, G...
SMA
2008
ACM
154views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Solid height-map sets: modeling and visualization
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...
ICPR
2004
IEEE
14 years 8 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...