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SIGGRAPH
1999
ACM
14 years 2 months ago
The VolumePro Real-Time Ray-Casting System
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
SIGGRAPH
1999
ACM
14 years 2 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
HICSS
1999
IEEE
153views Biometrics» more  HICSS 1999»
14 years 2 months ago
Search Patterns in Hypertext Exhibits
As access to hypermedia documents becomes generally available, it becomes increasingly important to understand how casual users search for information. We have studied search patt...
Joan C. Nordbotten, Svein Nordbotten
VRML
1999
ACM
14 years 2 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
MSS
1999
IEEE
118views Hardware» more  MSS 1999»
14 years 2 months ago
Designing a Self-Maintaining Storage System
This paper shows the suitability of a "self-maintaining" approach to Tertiary Disk, a large-scale disk array system built from commodity components. Instead of incurring...
Satoshi Asami, Nisha Talagala, David A. Patterson
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