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CGF
1999
91views more  CGF 1999»
13 years 10 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
TIP
2002
109views more  TIP 2002»
13 years 10 months ago
Color plane interpolation using alternating projections
Most commercial digital cameras use color filter arrays to sample red, green, and blue colors according to a specific pattern. At the location of each pixel only one color sample i...
Bahadir K. Gunturk, Yucel Altunbasak, Russell M. M...
TOG
2002
111views more  TOG 2002»
13 years 10 months ago
Self-similarity based texture editing
Figure 1 Flowers expanded using self-similarity based texture warping. We present a simple method of interactive texture editing that utilizes self-similarity to replicate intende...
Stephen Brooks, Neil A. Dodgson
BMVC
2010
13 years 8 months ago
Segmentation using Deformable Spatial Priors with Application to Clothing
We present a method for segmenting the parts of multiple instances of a known object category exhibiting large variations in projected shape and colour. The method builds on an ex...
Basela Hasan, David Hogg
ICDAR
2009
IEEE
13 years 8 months ago
Restoration and Segmentation of Highly Degraded Characters Using a Shape-Independent Level Set Approach and Multi-level Classifi
Segmentation of ancient documents is challenging. In the worst cases, text characters become fragmented as the results of strong degradation processes. New active contour methods ...
Reza Farrahi Moghaddam, David Rivest-Hénaul...