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CHI
2011
ACM
13 years 1 months ago
Target assistance for subtly balancing competitive play
In games where skills such as targeting are critical to winning, it is difficult for players with different skill levels to have a competitive and engaging experience. Although se...
Scott Bateman, Regan L. Mandryk, Tadeusz Stach, Ca...
EUROCON
2011
281views Hardware» more  EUROCON 2011»
13 years 1 months ago
Browsing videos by automatically detected audio events
—This paper focuses on Audio Event Detection (AED), a research area which aims to substantially enhance the access to audio in multimedia content. With the ever-growing quantity ...
Virginia Barbosa, Thomas Pellegrini, Miguel Bugalh...
FGR
2011
IEEE
354views Biometrics» more  FGR 2011»
13 years 1 months ago
Hierarchical ranking of facial attributes
Abstract— We propose a novel hierarchical structured prediction approach for ranking images of faces based on attributes. We view ranking as a bipartite graph matching problem; l...
Ankur Datta, Rogerio Feris, Daniel A. Vaquero
FGR
2011
IEEE
288views Biometrics» more  FGR 2011»
13 years 1 months ago
Facial action unit recognition with sparse representation
This paper presents a novel framework for recognition of facial action unit (AU) combinations by viewing the classification as a sparse representation problem. Based on this framew...
Mohammad H. Mahoor, Mu Zhou, Kevin L. Veon, Seyed ...
GRAPHICSINTERFACE
2011
13 years 1 months ago
Formation sketching: an approach to stylize groups in crowd simulation
Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
Qin Gu, Zhigang Deng
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