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SEW
2003
IEEE
14 years 27 days ago
Adopting a Software Component Model in Real-Time Systems Development
Component-based software engineering (CBSE) and the use of (de-facto) standard component models have gained popularity in recent years, particularly in the development of desktop ...
Frank Lüders
CHI
2006
ACM
14 years 8 months ago
Social visualization in software development
Most software development tools focus on supporting the primary technical work ? writing code, managing requirements, filing bugs, etc. Yet with large teams, managing the social a...
Jason B. Ellis, Catalina Danis, Christine Halverso...
AAMAS
2004
Springer
13 years 7 months ago
Tropos: An Agent-Oriented Software Development Methodology
Our goal in this paper is to introduce and motivate a methodology, called Tropos,1 for building agent oriented software systems. Tropos is based on two key ideas. First, the notion...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
14 years 17 days ago
AUI: A Programming Language for Developing Plastic Interactive Software
With the proliferation of consumer computing devices with varied display and input characteristics, it has become desirable to develop interactive systems that are usable across m...
Kevin A. Schneider, James R. Cordy
IASTEDSE
2004
13 years 9 months ago
A software development process supporting non-functional properties
This paper presents a development process with particular focus on non-functional properties. The process is built around the concept of measurements at different levels of abstra...
Simone Röttger, Steffen Zschaler