This paper presents the current state in an ongoing development of the Emonic Environment (EE): a real-time improvisational system employing evolutionary principles for the mutatio...
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Integrating force feedback with a complete real-time virtual environment system presents problems which are more difficult than those encountered in building simpler forcefeedback...
William R. Mark, Scott C. Randolph, Mark Finch, Ja...
Abstract. We describe compiler and run-time optimisations for effective autoparallelisation of C++ programs on the Cell BE architecture. Auto-parallelisation is made easier by anno...
: This paper presents a compiler for interaction nets, which, just like term rewriting systems, are user-definable rewrite systems which offer the ability to specify and program. I...