Sciweavers

212 search results - page 20 / 43
» Implementation of ActiveCube as an Intuitive 3D Computer Int...
Sort
View
CHI
2009
ACM
14 years 8 months ago
Double-side multi-touch input for mobile devices
We present a new mobile interaction model, called double-side multi-touch, based on a mobile device that receives simultaneous multi-touch input from both the front and the back o...
Erh-li Early Shen, Sung-sheng Daniel Tsai, Hao-hua...
VSMM
2007
Springer
14 years 1 months ago
Evolutionary Virtual Agent at an Exhibition
This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavior...
Jean-Claude Heudin
DAGM
2003
Springer
14 years 23 days ago
Domain Decomposition for Parallel Variational Optical Flow Computation
We present an approach to parallel variational optical flow computation by using an arbitrary partition of the image plane and iteratively solving related local variational proble...
Timo Kohlberger, Christoph Schnörr, Andr&eacu...
GRAPHICSINTERFACE
2007
13 years 9 months ago
Improved skeleton extraction and surface generation for sketch-based modeling
For the generation of freeform models, sketching interfaces have raised an increasing interest due to their intuitive approach. It is now possible to infer a 3D model directly fro...
Florian Levet, Xavier Granier
SI3D
2003
ACM
14 years 24 days ago
Direct manipulation of interactive character skins
Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
Alex Mohr, Luke Tokheim, Michael Gleicher