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AAAI
2007
14 years 1 months ago
An Integrated Robotic System for Spatial Understanding and Situated Interaction in Indoor Environments
A major challenge in robotics and artificial intelligence lies in creating robots that are to cooperate with people in human-populated environments, e.g. for domestic assistance ...
Hendrik Zender, Patric Jensfelt, Óscar Mart...
AIPS
2007
14 years 1 months ago
itSIMPLE 2.0: An Integrated Tool for Designing Planning Domains
A great effort has been made today in the area of Artificial Intelligence for defining reliable automated planning systems that can be applied in real life applications. That le...
Tiago Stegun Vaquero, Victor Romero, Flavio Tonida...
AIIDE
2008
14 years 1 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
AIIDE
2008
14 years 1 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
AVI
2008
14 years 1 months ago
A system for dynamic 3D visualisation of speech recognition paths
This paper presents an interactive visualisation system that assists users of semi-automatic speech transcription systems to assess alternative recognition results in real time an...
Saturnino Luz, Masood Masoodian, Bill Rogers, Bo Z...
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