Abstract. UML diagrams have become the de-facto standard for the visual modeling of software systems. The creation and discussion of these diagrams is a critical factor impacting t...
Modern scientific computing involves organizing, moving, visualizing, and analyzing massive amounts of data at multiple sites around the world. The technologies, the middleware se...
Brian Tierney, Jason Lee, Brian Crowley, Mason Hol...
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
The IEEE 802.16 technology is emerging as a promising solution for BWA due to its ability to support multimedia services and to operate in multiple physical environments. Also, wi...
The relative depth of objects causes small shifts in the left and right retinal positions of these objects, called binocular disparity. Here, we describe a neuromorphic implementa...