In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces vi...
Constrained Optimum Path (COP) problems arise in many real-life applications and are ubiquitous in communication networks. They have been traditionally approached by dedicated algo...
Pham Quang Dung, Yves Deville, Pascal Van Hentenry...
The main aim of this paper is to investigate how the production-rule-based computational paradigm can be implemented through visual data-flow techniques. We propose a simple yet e...
In this paper we present a framework of syntactic models for the definition and implementation of visual languages. We analyze a wide range of existing visual languages and, for e...
Gennaro Costagliola, Andrea De Lucia, Sergio Orefi...
— This paper describes a 1,000Hz visual feedback using the CMOS+FPGA vision. It is required to obtain positional and angular signals around 1,000Hz to control a mechanical system...