Sciweavers

418 search results - page 69 / 84
» Implementation of a Streaming Execution Unit
Sort
View
MDM
2005
Springer
174views Communications» more  MDM 2005»
14 years 1 months ago
GPAC: generic and progressive processing of mobile queries over mobile data
This paper introduces a new family of Generic and Progressive algorithms (GPAC, for short) for continuous mobile queries over mobile objects. GPAC provides a general skeleton that...
Mohamed F. Mokbel, Walid G. Aref
NETGAMES
2004
ACM
14 years 1 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
ICVS
2003
Springer
14 years 25 days ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
ISCA
2002
IEEE
95views Hardware» more  ISCA 2002»
14 years 17 days ago
An Instruction Set and Microarchitecture for Instruction Level Distributed Processing
An instruction set architecture (ISA) suitable for future microprocessor design constraints is proposed. The ISA has hierarchical register files with a small number of accumulator...
Ho-Seop Kim, James E. Smith
CLUSTER
2009
IEEE
14 years 10 days ago
Finding a tradeoff between host interrupt load and MPI latency over Ethernet
—Achieving high-performance message passing on top of generic ETHERNET hardware suffers from the NIC interruptdriven model where coalescing is usually involved. We present an in-...
Brice Goglin, Nathalie Furmento