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TEDU
2008
126views Education» more  TEDU 2008»
13 years 10 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
TLT
2008
77views more  TLT 2008»
13 years 10 months ago
The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools
For many practical learning scenarios, the integrated use of more than one learning tool is educationally beneficial. In these cases, interoperability between learning tools--getti...
Andreas Harrer, Niels Pinkwart, Bruce M. McLaren, ...
JCM
2007
98views more  JCM 2007»
13 years 10 months ago
A Fault Tolerance Management Framework for Wireless Sensor Networks
Abstract— Wireless Sensor Networks (WSNs) have the potential of significantly enhancing our ability to monitor and interact with our physical environment. Realizing a faulttoler...
Iman Saleh, Mohamed Eltoweissy, Adnan Agbaria, Hes...
JSAC
2007
81views more  JSAC 2007»
13 years 10 months ago
Packet Prioritization in Multihop Latency Aware Scheduling for Delay Constrained Communication
— This paper addresses the problem of optimizing the packet transmission schedule in a multihop wireless network with end-to-end delay constraints. The emphasis is to determine t...
Ben Liang, Min Dong
TWC
2008
156views more  TWC 2008»
13 years 10 months ago
Secure and Fault-Tolerant Event Boundary Detection in Wireless Sensor Networks
Event boundary detection is in and of itself a useful application in wireless sensor networks (WSNs). Typically, it includes the detection of a large-scale spatial phenomenon such ...
Kui Ren, Kai Zeng, Wenjing Lou